AS91496+developments

Intro. This is page 1 Development Studies. 3 credits. 3 credits home keep up with class schedule See the tasks
 * [[image:grey.jpg]] || Demonstrate understanding of a significant development in the media

In 2015 students are looking at:

a) Development of E-Sports b) the development of mobile phones c) Virtual Reality d) Digital Cinema e) 3 D cinema f) Piracy

an essay guide is in the classroom, available 30th July. CHECK OUT THE TASKS GUIDING PAGE This assessment looks at ways media industry changes shape, how we consume media and why, how or whether it takes distinct paths for the "better" vis a vis diversity or accessibility or sustainability or some such topic. Who owns the patents and who has resources for developments is the overarching topic.

DEVELOPMENTS. If you take any one of these bullet points as a major topic and link it the relationships with one or two other on the bullet points you shall be on track.

IMPORTANT. Students are encouraged to track and document their research paths, especially if these are electronic( otherwise provide scans or documents). Much new media research is based upon active dialogues sharing and serendipity. The range of areas may be: = = - competition in the marketplace - new roles for production and distribution
 * commerce
 * technology
 * industry
 * culture/sub-culture
 * laws and regulations

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DEVELOPMENTS in media(culture) Students.In this assessment you are thinking about compelling ideas that may span the world you live in right now. Here is the context for the way you are going to live the next six or more years of your life. Trends are in:culture/technology/economic and the scientific realm. Your aim is to write exploratory ideas then write an essay based upon a premise that you suggest.

In critical thinking this is the practice of inductive thinking.
 * inductively strong ** arguments : the conclusion is highly likely to be true given that the premises are true. With an inductively strong argument, although the premises do not logically entail the conclusion, they provide **strong inductive support ** for it.

Your early reading

Here are your tasks. But, do reading first. here See the method to your mark





One example last year is research into the impact of computer tools to the human voice of song. The student discussed "robotics and voice" in AUTODESK

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read the Developments Assessment and then come back here to read right through to page 5. Here is the PDF that summarises the five Introduction to topic wiki pages

a) Then think about computers and consciousness look at this video

http://thecreatorsproject.vice.com/blog/radiohead-inspired-animation-documents-the-birth-of-computer-consciousness?utm_source=tcpfbus

join a copiers club(!) http://we-make-money-not-art.com/archives/2015/03/copie-copains-club.php#.VRt63DuUfX

b) surveillance

"to look is associated with power". Consider the aesthetic representations of surveillance since Snowden

See Vimeo https://vimeo.com/110616757 ||
 * http://philosophy.hku.hk/think/arg/goodarg.php ||  ||   ||

|| c) Education: Future school and current culture studies https://twitter.com/hashtag/futureschool?src=hash
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and the video on this University page from Goldsmith College, LONDON. Specific to Post-Colonial Studies where digital media plays a big role. The course is about the interdiscipinery objectives of Cultural Studies http://www.gold.ac.uk/pg/ma-postcolonial-culture-global-policy/ or



Here is a vocabulary guide

check in on class schedule for monitoring of your study timeline - <span style="color: #222222; font-family: 'Arial Black',Gadget,sans-serif; font-size: 14px; vertical-align: baseline;">go to more ideas d) e) f) on page 2 ||


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